Red are my faves — Barron
Blue are my faves — Carolyn
If you want even MORE readings... check my bookmarks here.
General Design
Research & Destroy — Daniel Van Der Velden How much of "design" is just differentiating luxury goods? Are we truly "solving problems?"
Design Is Capitalism — Jennifer Daniel
Fuck Content — Michael Rock
All Technology Is Assistive — Sara Hendren
Design Justice (book) — Sasha Costanza-Chock Examining the theory and practice of technology design through a social justice lens
Design for the Real World (book) — Victor Papanek
Branding/Visual Design
Why Does Every Lifestyle Startup Look The Same? — Eliza Brooke
Do You Want Typography Or Do You Want The Truth? — Erik Carter What's wrong with graphic design as a profession?
Coding/Computing/Programming
What Is Code? — Paul Ford In-depth exploration of how software works from a technical but also cultural/societal perspective.
Up & Down the Ladder of Abstraction — Bret Victor How do we use computation & visualization to design & learn about systems?
Coding is Not The New Literacy — Chris Granger What do you get out of programming?
Interactive/Digital Design
What Screens Want — Frank Chimero Good primer on what makes designing natively for screens, instead of just using old practices.
A Brief Rant on the Future of Interaction Design — Bret Victor Good look at why our vision of the future might not make any sense.
Fear Of Screens — Nathan Jurgenson Why do we assume screens are immoral/ "not real life?" An argument against digital dualism.
Your UI is your product’s humble compensation for not being telepathic — Morten Just What is your interface compensating for?
Mobile First — Benedict Evans What does it mean to design for a mobile device?
On Weaponised Design — Cade How do the things we design harm people, intentionally or unintentionally?
Magic Ink — Bret Victor Does everything need to be highly interactive to be useful?
Design for Real Life (book) — Eric Meyer & Sara Wachter-Boettcher How do we create digital products for real-life scenarios, not just ideal happy-path cases? Particular focus on writing & product mechanics
Technically Wrong: Sexist Apps, Biased Algorithms, and Other Threats of Toxic Tech (book) — Sara Wachter-Boettcher
How E-Commerce Sites Manipulate You Into Buying Things You May Not Want — NYT Primer on tactics to drive purchase/action on websites/apps.
Problem-Framing & Product Thinking
Are you solving the right problems? — Thomas Wedell-Wedellsborg Explanation of why problem-framing is important.
Why Product Thinking is the Next Big Thing in UX Design — Nikkel Blaase What's the difference between a product and a feature?
"Artificial Intelligence"
Ways to Think About Machine Learning — Benedict Evans What does machine learning enable that's different than existing technology?
Working
A Guide to Working With Clients — HAWRAF Practical guide to freelancing/running a studio.
How Do You Organize Your Design Files? — Carolyn Zhang
How to Get a Design Job — Lydia White
In Defense of Generalism — Chloe Scheffe
More
Blogs
UI Movement — Blog about interface animations/transitions
Little Big Details — Blog about small UI/UX details
Really Good UX — Case studies about good UX moments
Hover States — Experimental Web Design
Flowing Data — Datavis Case Studies
Newsletters
CZ's picks (these are all about tech, not design, but might be interesting anyway)
Stratechery — strategy and business analysis of tech. Mostly covers big tech companies (FAANG+)
Benedict's Newsletter — a VC (venture capitalist) sharing smart analysis of tech news
Exponential View — tech, econ, climate news